| Design Considerations for an Eye Tracked AOI (Area of Interest) Display System, |
SEP 1984 |
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| Authors:
F. B. Neves; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | The potential benefits of using an Area of Interest (AOI) display for high performance out-the-window visual simulation is evidenced by the current activity in this display technology. The AOI concept can be implemented in many versions. In each AOI display type a complex tradeoff of performance parameters must be considered. A review of these considerations will be discussed in this paper concentrating upon the display versus the CIG. The display ... |
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| AVTS (Advanced Visual Technology System): A High Fidelity Visual Simulator, |
SEP 1984 |
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| Authors:
R. L. Ferguson; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | The Advanced Visual Technology System (AVTS) was developed under the auspices of the Air Force Human Resources Laboratory (AFHRL) to satisfy the demanding TACAIR mission visual system requirements. In particular, the requirement for low level flight through a high density, wide FOV, rolling terrain environment with a large number of moving models on and above the terrain surface posed a formidable system design problem. New developments were required in the ... |
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| The Program Planning Review (PPR) 'Milestone or Millstone'? |
16 NOV 1983 |
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| Authors:
R. B. Walker; R. E. DeNezza; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | Current Air Force practices invoke the Program Planning Review (PPR) and its associated data submissions and review meetings on all new simulator procurements. The PPR, as defined by Air Force policy, provides both the contractor and Air Force program offices with insight into the program plans to insure successful completion of all contract objectives. This paper summarizes the successful completion of the PPR requirements on a current Air Force simulator ... |
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| Filtering Simulated Visual Scenes - Spatial and Temporal Effects, |
1982 |
10 pages |
| Authors:
W. Marvin Bunker; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | In computer image generation (CIG) spatial filtering refers to the combining of tonal information from scene features inside and in the vicinity of a pixel to form the video for that pixel. Several investigators have recently proposed improved filters, validating their choices with pictures of sensitive test scenes. It can readily be shown that filters which produce the best static scenes generate serious artifacts when applied to dynamic field-rate update ... |
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| Computer Images for Training Pilots. |
OCT 1981 |
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| Authors:
David C. Harris; Fernando B. Neves; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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| Computer Image Generation: Improved Edge Utilization Study. |
FEB 1979 |
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| Authors:
W. Marvin Bunker; Roland F. Pester; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | Computer Image Generation (CIG) systems for visual scene simulation are now being procured for research and as pilot training simulators. Any given system has limited edge capacity, so it is important that the edges be utilized effectively to provide the simulated visual scene for training. The level-of-detail concept in current CIG systems improves efficiency of edge utilization. A feature at such a distance that it has a small view window ... |
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| Airborne Electro-Optical Sensor Simulation System. |
AUG 1978 |
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| Authors:
Don Hayworth; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | The effort as documented in this report describes the total system capability. This includes a description of all the special purpose and general purpose hardware comprising the Airborne Electro-Optical Sensor Simulation (AEOSS) System. The functional relationship between hardware portions is described together with interface to the software portion of the computer image generation. Supporting rationale for selection and arrangement of hardware is also provided together with a description of the ... |
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| Computer Image Generation Imagery Improvement: Circles, Contours, and Texture. |
SEP 1977 |
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| Authors:
W. Marvin Bunker; Norman E. Ferris; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | Computer Image Generation (CIG) visual simulation systems are now being procured for research and as pilot training simulators. Current systems generate scenes that do not provide sufficient velocity and altitude cues. Training effectiveness would be increased by improving this aspect of the visual scenes. This report covers investigations into three approaches to improving visual scene cues. These are generation of contours (ridge-like and valley-like features), generation of circular features, and ... |
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| Wide-Angle, Multiviewer Infinity Display Design. |
SEP 1977 |
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| Authors:
L. W. Shaffer; J. A. Waidelich; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | There has long been a need in aircraft simulation for a wide angle visual display that will accommodate the entire crew of a large aircraft type such as a bomber or tanker. This study is concerned with the approach and design of a wide angle display for multiple crew members in large aircraft simulators. The study traces the development of a concept from existing simulation methods. Throughout its 180 by ... |
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| Perspective Display Simulation of Terrain. |
JUN 1976 |
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| Authors:
W. Marvin Bunker; Robert A. Heartz; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | The ever-expanding utilization of electro-optical viewing systems (EVS) requires display simulation which validly depicts the contour or relief characteristics of terrain, rather than merely man-made objects on a flat surface. Such simulation will also be of great value in visual scene simulation. The data preparation techniques and computational algorithms of existing visual scene simulation systems using computer image generation (CIG) have been developed and optimized for man-made objects - hangars, ... |
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| Airborne Electro-Optical Sensor Simulation. |
JUL 1975 |
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| Authors:
M. Bunker; R. Heeschen; GENERAL ELECTRIC CO DAYTONA BEACH FLA
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 | Cost effective training of personnel in operation of infrared (IR) and low light level television (LLLTV) systems requires the development of real-time ground based equipment for simulating the performance characteristics of such systems. Such hardware must be carefully specified to provide the essential degree of validity in simulation of performances and detail of visual cues. The major effort covered in this report has been the development of an extremely versatile ... |
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