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COMPUTER SOCIETY (IEEE) LOS ALAMITO CA


Click on the titles below to find US government-authored or -collected reports written by COMPUTER SOCIETY (IEEE) LOS ALAMITO CA

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Sixteenth Annual IEEE Symposium on Logic in Computer Science JUN 2001 432 pages
Authors:  COMPUTER SOCIETY (IEEE) LOS ALAMITO CA
The full text of this report is available for sale.The LICS Symposium is an annual international forum on theoretical and practical topics in computer science that relate to logic in a broad sense. Topics of interest include: automata theory, category theory, concurrency, constraint programming, database theory, domain theory, finite model theory, formal methods, hybrid systems, language calculi, linear logic, complexity, artificial intelligence, logic programming, modal and temporal logics, model checking, semantics, security, rewriting, specifications, type theory, and verification.


A Workshop on Heterogeneous Computing (6th). HCW 1997 30 SEP 97 240 pages
Authors:  Debra Hensgen; COMPUTER SOCIETY (IEEE) LOS ALAMITO CA
The full text of this report is available for sale.This is the 6th Heterogeneous Computing Workshop, also known as HCW '97. Heterogeneous computing is a very important research area with great practical impact. The topic of heterogeneous computing covers many types of systems. A heterogeneous system may be a set of machines interconnected by a wide-area network and used to support the execution of jobs submitted by a variety of users. A heterogeneous system may be a suite of ...


Virtual Reality Annual International Symposium, March 1-5, 1997, Albuquerque, New Mexico 97 237 pages
Authors:  COMPUTER SOCIETY (IEEE) LOS ALAMITO CA
The full text of this report is available for sale.Virtual Reality Annual International Symposium (VRAIS) 1997 presents a sample of all the things that make the field of virtual reality (VR) an exciting area in which to work. We have papers this year that present quality research on a variety of topics in computing, HCI, and hardware. We also have, for the first time, a number of papers on real applications of VR that go beyond the usual entertainment ...


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