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Abstract:
This research documents a theory that models Command and Control (C2) as control systems. This work designed, implemented and tested algorithms in the continuous domain to search for and attack targets, and to find and escort damaged friendly aircraft back to base. The research resulted in tools for building and testing controllers, and a test-bed for measuring the performance of control systems performing C2 under simulated battlefield conditions. Experiments were planned around the design and evaluation of discrete event control hierarchies of one, two and three layers. Within each set, experiments measured the performance as a function of the experimental variables in the battlefield simulator. The results provide evidence that C2 policies can be implemented as control systems and that hierarchical control systems can shield commanders from information overload.
| Limitations: |
APPROVED FOR PUBLIC RELEASE |
| Description: |
Final rept. Aug 1999-Feb 2001 |
| Pages: |
70 |
| Report Date: |
JUL 2002 |
| Contract Number: |
F30602-99-1-0547 |
| Report Number: |
A455804 |
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